All 594 collectibles, ranked by region
The short version
God of War Sons of Sparta contains 594 collectibles across 21 regions. None are missable and free-roam after the story reaches every area, but many sit behind abilities you do not have on a first visit, so the hunt is a post-credits job by design.
The number that matters for planning is The Gallery: 104 in one region — more than twice any other, and where the order below starts.


Collectibles by region
Every count below is the figure the region's own guide page states in its opening line. Read them as region totals, not as a breakdown by type.
| # | Region | Collectibles | Note |
|---|---|---|---|
| 1 | The Gallery | 104 | Highest by a wide margin |
| 2 | Eurotas River | 37 | Early map, low traversal demands |
| 3 | Laconian Woods | 37 | Early map |
| 4 | Sparta | 35 | The hub city; you pass through it constantly |
| 5 | Kythira Island | 31 | Island region |
| 6 | The Barren Steppe | 31 | Cult territory |
| 7 | Passage of Monuments | 30 | |
| 8 | Port of Messenia | 30 | |
| 9 | The Grand Cistern | 29 | |
| 10 | Mount Taygetos | 29 | |
| 11 | Oenus Vineyard | 24 | |
| 12 | The Sanctuary | 23 | |
| 13 | Stone Hollows | 23 | Gorgon Door is here |
| 14 | Foundry of Invention | 21 | |
| 15 | The Veiled Bog | 17 | Spartan endurance training ground |
| 16 | The Sunken Agora | 15 | Cryptic trophy ends here |
| 17 | Shores of Elafonisos | 13 | |
| 18 | Isle of Aeaea | 13 | Circe's island |
| 19 | Splintered Peak | 13 | The Katergaris lives here |
| 20 | Vyros Gorge | 12 | |
| 21 | The Drifting Spire | 10 | Lowest count in the game |
What the types are
The type names matter because trophies are attached to specific sets, but for planning only two things need to be known: Campsites (49) are the one type no trophy requires, and everything else feeds completion. The aggregate guide lists 32 types; the largest are Supply Chest (73), Blood Coffer (68), Campsite (49), A Collection of Knowledge (37), Lore (32), Artifact (30), Sacred Olive Tree (27), Armory Depot (21), Sacred Monument (20) and Vermilion Globe (18). Everything from Iron Crate (15) down to The Summit (1) is single-digit or low-double-digit.
The order that saves the most walking
Region order does not matter for correctness — nothing is missable — but it matters for time. Two rules produce it: do the dense region first while the map is fresh (The Gallery's 104 is a third of the remaining work in one place), and sweep regions you are already standing in (Sparta is the hub you keep returning to, so its 35 items cost almost nothing extra).

The practical sequence:
- Finish the story. Do not stop to hunt; you physically cannot reach much of it yet.
- Buy the Jewel of Ziteo Gouri in The Gallery for 7500 red orbs if you have not already. It pings every secret around you, which is the single biggest time saver in this phase.
- Clear The Gallery (104), then Eurotas River and Laconian Woods (37 each), then Sparta (35). The first three regions plus the hub account for 213 of the 594.
- Work down the table. By the time you reach the 10-15 item regions, order genuinely stops mattering.
- Return to Splintered Peak for the Treasure Map if you have not done the Rightful Owners trophy — it is a one-item region but that item is a trophy.
Making the search visible
Two settings do most of the work:
- Jewel of Ziteo Gouri, bought in The Gallery for 7500 red orbs, pings all secrets and collectibles around you. Equip it and keep it equipped.
- Accessibility settings can highlight interactable objects in a different colour, and collectibles are included in that highlight. If you are colour-sweeping rooms and still missing items, turn this on.
Together they turn "look carefully" into "walk the room and watch for the ping". That is the difference between a 20-hour clean-up and a 5-hour one.
What this page is not
It is not a step-by-step location list — each of the 21 regions has its own guide with item-by-item directions, and duplicating that here would just be a worse version of it. This page is the planning layer: how many, where, in what order.
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